Last week, Game Informer, the world’s longest-running gaming publication, was taken to a farm upstate by its parent company, GameStop. What started as FuncoLand’s in-house newsletter reached a circulation of 8 million readers by 2011. Just over a decade later, it would be tied to a shed and shot dead. It’s a tale we hear too frequently in these hellish times.But last March, before its laid-off staff joined the rest of our nation’s out-of-work journalists ravaged an inhospitable, growth-hungry media landscape... Читать дальше...