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Horror game Slitterhead is The Thing vs The Thing and I really hope it's also a sandbox stealth game

I've been fumbling for a grasp on Bokeh's skull-splitting horror game Slitterhead since I first heard the words "brought to you by Keiichiro Toyama, former designer of Silent Hill, Siren and Gravity Rush". Thanks to a new interview, I now have a proper description of the relationship between protagonist and antagonist. Friends, Romans and countrymen: this is a game about a war between two sets of body-stealing monsters, waged in the neon shadows of a fictional East Asian city. It all puts me strongly in mind of a certain John Carpenter movie about squelchy goings-on in Antarctica.

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