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Preview: Ark of Charon has Legs, But a Wonky Foundation

By taking a classic base-building/castle defense set-up and making it mobile, I feel Ark of Charon introduces some new quirks to a well-worn formula. But while it’s certainly promising, it is also evident this Early Access title has some issues for Angoo and Sunsoft to work out if they want it to grow as strong and tall as the tree creatures within it.Recommended Videos The game itself plays as more of a colony-sim than its city-builder cousin The Wandering Village, and sees you taking care of a four-legged tree creature that is the sole offspring of the life-sustaining worldtree. As you travel the realm you’ll need to defend it from attacking hordes of creatures, which you accomplish by building a bloody great fortress on the poor creature’s back. The building system looks simple, thanks to the side-on perspective, but each block you place has a weight and a bearing strength characteristic that prevents you building an enormous tower out of wood, or building too far out without suppor...

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